[KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

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[KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

Mensaje por LatinoKMS el Vie 22 Jun - 6:36



Luminous:

Es un Mago muy cigiloso, que usa grandes Skills.
Su Historia todavia no es Publicada pero por ahora le Informaremos acerca de Este gran job.

Armas : Shining Rod



Energia Especial:



Skill Animados:
Spoiler:



Esto es para la creación de Luminous:






Skill de Luminous:
Spoiler:

  1. Beginner


    • Sun Fire: When it is light, you will receive 50% more damage and increase 1% HP
    • Eclipse: When it is dark, you will receive 50% more damage and no MP will be consumed
    • Equilibrium: 선파이어 상태에서 이클립스 상태가 되거나, 이클립스 상태에서 선파이어
      상태로 전환될 때 짧은 시간 동안 쿨타임이 적용되지 않고 50%확률로 적의
      공격에 물러서지 않습니다. 추가로 모든 피해량이 1로 적용되며 혼합 마법
      사용 시 100%의 추가 데미지가 적용됩니다.
      단, 일부 스킬은 쿨타임이 초기화되지 않습니다.

    • Permeate: [Link Skill] Ignore monsters def by 10%
    • Power of Light: Luminous get's permanent Will and Insight. He is also immune to the state of Darkness
    • Light Blink: Light fast track your enemies. When in town, you'll teleport in random locations.



  • 1st Job ( Lv. 10 - 29 )



    • Twinkle Flash: Quickly penetrate enemies with light arrows


    • ?????? Not in patch notes


    • Transforming Light: After you move a certain distance with light, you'll hide temporarily. Passive: Increase speed and jump


    • Ordinary Magic Guard: 85% damage goes to MP


    • Extend Mana: For a period of time, increase your MP


    • Enhance Light Magic: When using light magic, increase your damage by 5%


    • Enhance Dark Magic

  • 2nd Job (Lv. 30 - 59)



    • Slip dew Lance: Summons a large number of windows of light to damage enemies


    • Inviolability: Summons a large pillar of light to push mobs left or right


    • Void
      Pressure: The power of dark is condensed to damage enemies . Press and
      hold the skill and you'll be able to move it left or right


    • Blessing of Darkness: If you are attacked, absorb some damage from it and recoil it back


    • Magic Booster: Increase damage speed


    • Spell Mastery


    • High Wisdom

  • 3rd Job (Lv. 60 - 99)



    • Spectral Light: First arrows at a rapid speed. Holding the key down will give you the ability to change direction of the arrow


    • Shine Redemption: Does additional light damage and will heal party members


    • Nox Spear: Penetrate enemies with a chain of darkness


    • Death Scythe: Death will appear from boths sides and damage enemies


    • Anti Magic Shell: 3회의 상태 이상을 100% 방어합니다. 3회 모두 발동하면 스킬 쿨타임이 적용됩니다. 패시브로 모든 속성 및 상태 이상 내성이 증가합니다.


    • Light Shadow Guard: For a certain amount of time, enemies will not able to increase their attack, physical or magic defense


    • Party Meditation: For a period of time, increase you and your party member's M.ATK


    • Life
      Tidal: Your damage will increase if your MP is higher than your HP. If
      you're HP is higher than your MP, you'll have an increased critical
      chance.

  • 4th Job (Lv. 100 - 200)



    • Light
      Reflection: A powerful wave of light that will attack your enemy. The
      wave of light can travel from enemy to enemy, similar to Chain
      Lightning.


    • Morning Starfall: Summons dark meteorites. They will fall from the sky and slide your enemies away


    • Apocalypse: Open a strong, gaping hole doing dark damage to your enemies


    • Absolute Kill: Instantly kill your enemy.


    • Dark Crescendo: For a period of time, each time you attack, you'll gain a chance to do additional damage to your enemy


    • Darkness Sorcery: For a period of time, ignoring the enemies' defense will give you additional critical rate


    • Magic Mastery


    • Dark Light Mastery: Increase Equilibrium's duration. Passive: Increase Death Scythe's damage






  • Cambios y ajustes en los Skills:
    Spoiler:

    Hero
    - Weapon Mastery (2nd): The master level is adjusted to 20-10.
    – Weapon Booster (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Rush (2nd): The master level is adjusted to 10-5.
    – Self-Recovery (3rd): The master level is adjusted to 20-10.
    – Magic Crash (3rd): The master level is adjusted to 20-10.
    – Chance to attack (3rd): The master level is adjusted to 20-10.

    Paladin
    - Weapon Mastery (2nd): The master level is adjusted to 20-10.
    – Weapon Booster (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Rush (2nd): The master level is adjusted to 10-5.
    – Shield Mastery (3rd): The master level is adjusted to 20-10.
    – Charge Blow (3rd): The master level is adjusted to 30-20.
    – Magic Crash (3rd): The master level is adjusted to 20-10.

    Dark Knight
    - Weapon Mastery (2nd): The master level is adjusted to 20-10.
    – Weapon Booster (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Rush (2nd): The master level is adjusted to 10-5.
    – Element Resistance (3rd): The master level is adjusted to 20-10.
    – Dragon Roar (3rd): The master level is adjusted to 30-20.
    – Magic Crash (3rd): The master level is adjusted to 20-10.

    ArchMage (I/L FP)
    - Teleport (2nd): The master level is adjusted to 20-5.
    – Spell Mastery (2nd): The master level is adjusted to 20-10.
    – High Wisdom (2nd): The master level is adjusted to 10-5.
    – Lippi flo element Vacation (3rd): The master level is adjusted to 20-10.
    – Magic Booster (Third): The master level is adjusted to 20-10.
    – Magic Critical (3rd): The master level is adjusted to 20-10.

    Bishop
    - Teleport (2nd): The master level is adjusted to 20-5.
    – Spell Mastery (2nd): The master level is adjusted to 20-10.
    – High Wisdom (2nd): The master level is adjusted to 10-5.
    – Magic Booster (Third): The master level is adjusted to 20-10.
    – Holly Focus (3rd): The master level is adjusted to 20-10.
    – Magic Critical (3rd): The master level is adjusted to 20-10.

    Bowmaster
    - Bow Mastery (2nd): The master level is adjusted to 20-10.
    – Bow Booster (2nd): The master level is adjusted to 20-10.
    – Double Jump (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Mortal Blow (3rd): The master level is adjusted to 15-10.
    – Hanoi Opera (3rd): The master level is adjusted to 15-10.
    – Phoenix (3rd): The master level is adjusted to 20-10.
    – Drain Arrow (3rd): The master level is adjusted to 20-10.

    Marksman
    - Crossbow Mastery (2nd): The master level is adjusted to 20-10.
    – Throw off Bow Booster (2nd): The master level is adjusted to 20-10.
    – Double Jump (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Mortal Blow (3rd): The master level is adjusted to 15-10.
    – Hanoi Opera (3rd): The master level is adjusted to 15-10.
    – Peurijyeo (3rd): The master level is adjusted to 20-10.
    – Dragon Pulse (3rd): The master level is adjusted to 20-10.

    Night Lord
    - Claw Mastery (2nd): The master level is adjusted to 20-10.
    – Claw Booster (2nd): The master level is adjusted to 20-10.
    – Flash Jump (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Dark Flare (3rd): The master level is adjusted to 20-10.
    – Radical Darkness (3rd): The master level is adjusted to 20-10.
    – Venom (3rd): The master level is adjusted to 20-10.

    Shadower
    - Dagger Mastery (2nd): The master level is adjusted to 20-10.
    – Dagger Booster (2nd): The master level is adjusted to 20-10.
    – Flash Jump (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Pikpakit (3rd): The master level is adjusted to 10-5.
    – Venom (3rd): The master level is adjusted to 20-10.
    -Grid (3rd): The master level is adjusted to 10-5.
    – Radical Darkness (3rd): The master level is adjusted to 20-10.

    Buccaneer
    - Knuckle Mastery (2nd): The master level is adjusted to 20-10.
    – Knuckle Booster (2nd): The master level is adjusted to 20-10.
    – Endurance (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Stun Mastery (3rd): The master level is adjusted to 20-10.
    – Willow defensive (3rd): The master level is adjusted to 20-10.
    – Radical Darkness (3rd): The master level is adjusted to 20-10.

    Corsair
    - Articles Mastery (2nd): The master level is adjusted to 20-10.
    – What the booster (secondary): The master level is adjusted to 20-10.
    – Inpinit Bullet (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Assemble the crew (3rd): The master level is adjusted to 20-10.
    – Valkyrie Patient (3rd): The master level is adjusted to 20-10.
    – Octavio kwoteodek (3rd): The master level is adjusted to 20-10.

    Dual Blade
    - Flash Jump (1st): The master level is adjusted to 10-5.
    – Yidoryu Mastery (1.5 J): The master level is adjusted to 20-10.
    – Fatal Blow (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Venom (2.5 J): The master level is adjusted to 20-10.
    – Radical Darkness (3rd): The master level is adjusted to 20-10.
    – Shadow yibeyijyeon (3rd): The master level is adjusted to 20-10.

    Cannon Shooter
    Canon booster (secondary): The master level is adjusted to 20-10.
    – Critical Fire (2nd): The master level is adjusted to 15-10.
    Canon Mastery (2nd): The master level is adjusted to 20-10.
    – Payiret training (2nd): The master level is adjusted to 10-5.
    Canon jump (3rd): The master level is adjusted to 15-5.
    – Riinposeu Cannon (3rd): The master level is adjusted to 15-10.
    – Vital Extreme (3rd): The master level is adjusted to 20-10.
    – Struck a shooter (3rd): The master level is adjusted to 15-10.

    Aran

    - Polearm Mastery (2nd): The master level is adjusted to 20-10.
    – Body Pressure (2nd): The master level is adjusted to 10-5.
    – Combo Fenril (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Critical Combo (3rd): The master level is adjusted to 20-10.
    – Full Swing (3rd): The master level is adjusted to 20-10.
    – Combo Recharge (3rd): The master level is adjusted to 20-10.

    Mercedes
    - Charge the drive (Secondary): The master level is adjusted to 15-10.
    – Dyueolbowoogeon booster (secondary): The master level is adjusted to 20-10.
    – Dyueolbowoogeon Mastery (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Water Shield (3rd): The master level is adjusted to 20-10.
    – Kick Demolition (3rd): The master level is adjusted to 15-5.
    – Elemental Knight (3rd): The master level is adjusted to 20-10.

    Phantom

    - Carte Breeze (2nd): The master level is adjusted to 20-15.
    – Kane Mastery (2nd): The master level is adjusted to 20-10.
    – Caine Booster (2nd): The master level is adjusted to 20-10.
    – Luck Monopoly (2nd): The master level is adjusted to 10-5.
    – Luck Of Phantom Thief (Third): The master level is adjusted to 20-10.
    – Miss Fortune Protection (3rd): The master level is adjusted to 20-10.
    – Flash and Plymouth (3rd): The master level is adjusted to 20-10.

    Battle Mage
    - Blood Drain (2nd): The master level is adjusted to 20-15.
    – Staff booster (secondary): The master level is adjusted to 20-10.
    – Staff Mastery (2nd): The master level is adjusted to 20-10.
    – High Wisdom (2nd): The master level is adjusted to 10-5.
    – Dark Lightning (3rd): The master level is adjusted to 20-15.
    – Super Body (3rd): The master level is adjusted to 20-10.
    – Revive (3rd): The master level is adjusted to 20-10.
    – Teleport Mastery (3rd): The master level is adjusted to 10-5.

    Wild Hunter
    - Crossbow Mastery (2nd): The master level is adjusted to 20-10.
    – Jaguar Roar (2nd): The master level is adjusted to 15-5.
    – Soul Arrow: Crossbow (2nd): The master level is adjusted to 10-5.
    – Physical training (2nd): The master level is adjusted to 10-5.
    Wild shots (3rd): The master level is adjusted to 30-20.
    – Cross Road (3rd): The master level is adjusted to 30-20.
    – Claw cut (3rd): The master level is adjusted to 20-10.

    Mechanic
    - Mechanic Mastery (2nd): The master level is adjusted to 20-10.
    – Rocket booster (secondary): The master level is adjusted to 10-5.
    – Mechanical booster (secondary): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    – Satellite (3rd): The master level is adjusted to 20-10.
    – Magnetic Field (3rd): The master level is adjusted to 20-10.
    – Metal Fist Mastery (3rd): The master level is adjusted to 20-10.

    Demon Slayer

    - Demon traces (2nd): The master level is adjusted to 15-10.
    – Dark Revenge (2nd): The master level is adjusted to 20-10.
    – Weapon Mastery (2nd): The master level is adjusted to 20-10.
    – Physical training (2nd): The master level is adjusted to 10-5.
    Bloody Ravens (3rd): The master level is adjusted to 20-10.
    – Dark indyueo (3rd): The master level is adjusted to 20-10.
    – Evil tochyeo (3rd): The master level is adjusted to 15-10.
    – Force Guard (3rd): The master level is adjusted to 15-10.

    Mikhail
    - Physical training (2nd): The master level is adjusted to 10-5.
    – Sword Mastery (2nd): The master level is adjusted to 20-10.
    – Sword Booster (2nd): The master level is adjusted to 20-10.
    – Shining Chase (2nd): The master level is adjusted to 20-15.
    – Self-Recovery (3rd): The master level is adjusted to 30-20.
    – Soul indyueo (3rd): The master level is adjusted to 20-10.
    – Magic Crash (3rd): The master level is adjusted to 20-10.



    Otros Cambios

    Luminous' Job Advancement Animation


    New portal animation:


    Última edición por LatinoKMS el Vie 22 Jun - 16:39, editado 2 veces
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por shion el Vie 22 Jun - 7:13

    se ve muy bueno ya decian q era mage pero no es pirate yeah
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por LatinoKMS el Vie 22 Jun - 7:17

    shion escribió:se ve muy bueno ya decian q era mage pero no es pirate yeah

    Te Acuerdas CUando Salio el Phantom y Dijieron que No era Thief '??

    El es un Pirate y va a usar Equipamentos de Pirate.
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por wilmercoe el Vie 22 Jun - 12:02

    Com Me Creo Una Cuenta En KMST? Tienes Alguna Guia O Algo ASi??? y Se Ve Genial!!
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por LatinoKMS el Vie 22 Jun - 12:37

    wilmercoe escribió:Com Me Creo Una Cuenta En KMST? Tienes Alguna Guia O Algo ASi??? y Se Ve Genial!!

    Revisa este Post ! para mas Informacion.
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por DreXXzz el Vie 22 Jun - 15:11

    wao se ve excelente este JOB, estas seguro que es el PIRATE LEGEND?? Wink
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por LatinoKMS el Vie 22 Jun - 16:40

    DreXXzz escribió:wao se ve excelente este JOB, estas seguro que es el PIRATE LEGEND??

    tranquilo, lo arregle es un Mago .
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

    Mensaje por wilmercoe el Vie 22 Jun - 20:16

    LatinoKMS escribió:
    wilmercoe escribió:Com Me Creo Una Cuenta En KMST? Tienes Alguna Guia O Algo ASi??? y Se Ve Genial!!

    Revisa este Post ! para mas Informacion.

    Gracias Bro :)
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    Re: [KMST] ver. 1.2.435 – Luminous, Skill Cambios de y ajustes

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